Elisha Smith

CHARACTER ARTIST

My name is Elisha Smith. I am 3D character and creature artist working in the video games industry.

If you’re interested in my work or have questions, feel free to shoot me an email.

S K I L L S

Character Creation
Modeling, texturing, rigging game-ready characters

Photogrammetry
Assisted in the creation of photogrammetry models and convertion into game-ready assets

Game Engine Knowledge
I have experience working in major game engines such as Unity, Unreal Engine as well as Godot.

Software Experience
Zbrush, Autodesk Maya, Substance Painter, Substance Designer, Marvelous Designer, Unity, Unreal Engine

E X P E R I E N C E

HypGames Character Artist (2021-2024)
Tasked with creating realistic characters and creatures using ZBrush, Maya and Substance Painter. Assets are textured, rigged and animated for use in Unity.

Freelance 3D Artist (2018-present)
Use Maya, ZBrush, Substance Painter to create 3D models of realistic and stylized characters. Experienced with hair cards and skin texturing. Use Unreal Engine to enhance lighting, renders, and presentation.

Areas of Expertise

Character Modeling
Prop Modeling
Photogrammetry
Texturing
Engine Integration

If you’re interested in contacting me, please fill out the form below!
Please ask any questions and I will get back to you as soon as possible.

Email
elishamsmith99@yahoo.com

Phone
(706) 604-7230